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  1. STEPS: 1) Choose image from image pack. 2) Write out algorithm to draw that image. 3) Convert algorithm into a program using symbols. 4) Trade programs with another team and draw their image. …

  2. Graph Paper Programming - CT4EDU

    In this unplugged activity (no computing device needed) you are going to guide a partner toward making drawings, without letting your partner see the original image.

  3. GRAPH PAPER PROGRAMMING In this activity, you are going to guide a hypothetical a machine (a robotic arm) that can make drawings. Robots operate off of “instructions,” specific sets of things that …

  4. Unplugged - Graph Paper Programming - YouTube

    This video introduces the unplugged lesson on Graph Paper Programming: http://studio.code.org/s/course2/stage/1/puzzle/1Special thanks to glass artist Karen...

  5. CS Unplugged - Graph Paper Programming - Google Sites

    Hand out one Graph paper programming worksheet and pencil/pen to each student. Ask the students to pick one image from page 1 and write out the code on page 2. When a student is done, they...

  6. Graph paper programming - STEM Learning

    By programming one another to draw pictures, students begin to understand what programming is really about. The lesson begins with students instructing each other how to colour squares in on graph …

  7. Unplugged - Graph Paper Programming - ClassX

    In the "Unplugged - Graph Paper Programming" lesson, students learn the fundamentals of coding through a hands-on activity that involves using graph paper to create and communicate drawings …

  8. By "programming" one another to draw pictures, students will begin to understand what programming is really about. The class will begin by having students instruct each other to color squares in on graph …

  9. Graph Paper Programming - STEAM Experiments

    A fun and easy activity to introduce general programming concepts and to help anyone understand what an algorithm is using just graph paper and markers. Learning Objectives

  10. Graph Paper Programming - CodeBC

    By programming one another to draw pictures, students will begin to understand what programming is really about. The class will begin by students instructing each other to colour squares in on graph …