Daft Punk is the latest music group to get a Beat Saber Music Pack, and the full list of songs for the DLC appeared. It features 10 tracks from the duo. The new Music Pack costs $12.99 on various ...
Beat Saber should be the go-to for introducing people to the potential of VR gaming. Its simple to learn, damn near impossible to master rhythm gameplay is outstanding. Beat Saber is a VR rhythm game ...
Beat Games, the Czechia-based studio known for VR’s most popular game Beat Saber (2018), revealed it’s managed to generate nearly $100 million in revenue over the course of last year thanks to the ...
Thanks to Coronavirus, the gym is closed. Going outdoors isn’t always possible. How are fitness junkies going to get their fix? Virtual reality can be a good option. Last night my Apple Watch told me ...
Beat Saber studio Beat Games has announced it'll no longer be supporting the PSVR2 and PSVR versions of its rhythm game, effective immediately. As of this month, the team won't be supporting the two ...
TL;DR: Beat Saber will end updates and new content for PS4 and PS5, including PSVR2 support, starting June 2025, with multiplayer disabled from January 2026. Despite Sony's PSVR2 price cut and PC ...
In an interesting case of software pushing the limits of hardware, Valve recently updated SteamVR Tracking code to account for the speed of high-level Beat Saber players. At first glance it might not ...
Beat Games will end support for the PlayStation VR2 and PlayStation VR versions of Beat Saber, the developer announced. End of support for updates and downloadable content starts today, and ...
Fan-favorite rhythm game Beat Saber is ending support for PlayStation consoles. From here on in, you shouldn't expect any further updates or music packs if you play on PS4 or PS5, and from January 21, ...
Virtual reality is the ultimate money pit. Tech giants are selling low-margin hardware on which users play software that was funded by those same companies. This strategy seems to continue year after ...
News The rhythm game was one of the first major VR releases to break ground.